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Nfs most wanted pc mod
Nfs most wanted pc mod













nfs most wanted pc mod

  • transmission (transmission/default/ / _top)įor more information on how a car's VLT values work, you can check the VLT values for cars documentation.
  • some cars only have a _top node for induction.
  • induction ( induction/default/ / _top -for forced induction cars- / induction/default/_base / _top -for naturally aspirated cars-).
  • The rest of the nodes are performance related, these are:.
  • frontend nodes can be found at frontend/vehicles/// (i.e.
  • frontend (pretty much racer exclusive, used to set up manufacturer and secondary logos (which are stored in FRONTB\FRONTB.LZC)).
  • nfs most wanted pc mod

  • For traffic vehicles, the nodes are found in ecar/default/traffic/.
  • For cop vehicles, the nodes are found in ecar/default/cops/.
  • For racer vehicles, the nodes are found in ecar/default/racers/ (i.e.
  • ecar (deals with wheel positions, ride height, etc.).
  • nfs most wanted pc mod

  • For traffic vehicles, the nodes are found in pvehicle/default/cars/traffic/.
  • For cop vehicles, the nodes are found in pvehicle/default/cars/cops/.
  • For racer vehicles, the nodes are found in pvehicle/default/cars/racers/ (i.e.
  • pvehicle (dictates what nodes will be used for performance and frontend, also is where stuff like the car's mass, sounds, mesh and collisions are set).
  • Amongst other things, this houses the car's performance, wheel positions, etc.
  • Attributes files store the game's VLT database.
  • CarTypeInfos (mesh entry, stock car color, others).
  • GLOBALB.BIN stores basic data such as the car's mesh entry, stock car color, collisions, parts, etc.
  • NFSMW cars are comprised of the followingīesides the geometry, textures and vinyls, NFSMW stores the essential data related to the car in two places: GLOBALB.LZC and attributes files (GAMEPLAY.LZC, GAMEPLAY.BIN, FE_ATTRIB.BIN and ATTRIBUTES.BIN) Remember to have NFSMW Unlimiter installed to get addons to work properly.
  • Some image editing program able to open/save.
  • ZModeler 1.07b (modelling program) or some modelling program capable of exporting to.
  • Binary - to edit the data contained in GLOBALB.lzc, also can edit strings, import/export textures from.
  • nfs most wanted pc mod

  • NFSCarToolkit - to compile geometry, textures.
  • General Information ^(note: the previous version of this documentation, which revolved around the old mod tools, can be found here) General Information | Tutorials | Parts and files















    Nfs most wanted pc mod